0.7.1 - 0.11.0


0.7.1

  • fixed upgrade item level that required [Jewel]
  • fixed rarity Tools upgrade
  • fixed attacking through the walls
  • fixed Shield block rate per level calculation

0.8.0

  • added path-finding to all maps
  • add some entrances to walls in Ruined Tower 1
  • fixed Dark Dimension monsters animations

0.9.0

  • added Perk Roll feature
  • fixed Staffs magic damage bonus calculation
  • fixed class trainer downgrade button
  • fixed Dimension Map boss drop rate
  • increase ranger skills max level damage, but lower max weapon percentage bonus
  • rename "SD" to "PP" in perks description

0.10.0

  • Dark Dimension -> added timer
  • Dark Dimension -> now require to kill 35 monsters to open warp to boss
  • fixed Hp and Mana recovery perks
  • monsters path-finding update v2
  • change how Animals are spawned on map - part 1
  • fixed Jewelery perks roll
  • rework set's bonuses
    (Heavy : 10% increase Hp and Defense Rate) (Leather give additional 10% critical chance and +10% Attack Rate) (Cloth increase 10% damage and 10 attack speed)

0.11.0

  • fixed high level Class Sigil item information
  • Aminals should now spawn evenly across the entire map
  • added additional fishesh to each tier
  • increase hp and mana regeneration from fishes

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