0.12.0 - 0.15.0


0.12.0

  • Add option to level up Class Sigil (up to character level) - each level gives one random bonus stat
  • fixed bug with Perk that gives stats - overwrote bonus stats from Sigils
  • fixed Fireball Mastery that cause Fireball to do 1% of it's damage
  • lower Dark Dimension normal monsters level by 2
  • set Dark Dimension normal monsters stats to lowered level
  • fix perk 'Skill Damage' count also to Mage Skills

Monster changes:

  • level 9: Attack rate from 39 to 38
  • level 10: Max damage from 40 to 38
  • level 17: Max hp from 500 to 430
  • level 18: Max hp from 550 to 465
  • level 19: Max hp from 600 to 525
  • level 28: Defense from 33 to 35
  • level 30: Max attack from 115 to 110
  • level 36: Defense from 58 to 52
  • level 43: Min attack from 130 to 137
  • level 45: Min attack from 135 to 140
  • level 52: Defense from 92 to 90

0.13.0

  • Added Potion Shop
  • Fixed dupe items while upgrading them
  • Added profession level requirement to Tools
  • Changes resource gathering level requirement: T2 from 25 to 20 T3 from 45 to 40 T4 from 65 to 60

0.14.0 ⚔️ Reworked class system

  • from now on the class is predefined and cannot be changed, you have to create a new character
  • every level you gain 5 points to distribute
  • every 5 level you gain 2 mastery skills

☠️ Bug-fix

  • fixed issue with warps in Ruined Tower
  • added drop to tier III and IV Red Dragon
  • added Guild chat

🎌 Changes

  • lower consumable drop rate
  • Increase rarity and quality chance while crafting
  • increase Tools durability, but loss durability on fail

0.15.0

  • Added warning window when player try to upgrade Rarity when item level is > 0

🎌 Changes

  • now, pick up button open all nerby chests with agregated gold/coins, orderer by Rarity, Quality and type
  • i did a lot of changes to skills (mainly in damage calculations) - i will list it later

☠️ Bug-fix

  • Fix receiving Mastery Class points

Leave a comment

Log in with itch.io to leave a comment.